AI Insights · Timothy · April 2025
Top 5 Boxing Games Performance on Unified Platform in Uruguay Q1 2025
Explore the performance trends of the top 5 boxing games in Uruguay for Q1 2025, highlighting download and active user statistics.
The first quarter of 2025 saw interesting trends in the boxing games category on a unified platform in Uruguay. Here's a look at the performance of the top five apps in this category, based on data from Sensor Tower.
Real Boxing 2 from Vivid Games S.A. experienced fluctuations in weekly revenue, starting at around $14 and peaking at $38 by mid-March. Weekly downloads saw a decline from 699 to 348, while active users decreased from approximately 1.2K to 656 over the quarter.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES maintained a steady download rate, with numbers ranging from 405 to 562. Active users remained relatively stable, hovering around 1.3K to 1.5K throughout the quarter.
Boss Fight from BoomBit Games showed a significant increase in downloads, peaking at 556 in early March. Active users consistently rose from 4.8K to 6.7K by the end of the quarter.
Arm Wrestling Master by GOODROID, Inc. saw a varied download pattern, with numbers fluctuating between 74 and 212. Active users saw a slight decline, starting at 2.1K and ending at 1.8K.
Finally, Kung Fu GYM: Fighting Games by Next Hope experienced a gradual increase in downloads, reaching 208 in mid-February. Active users showed a modest rise from 910 to 1.1K.
For more insights and detailed data, visit Sensor Tower.